Catalog Search Results
1) High Rhulain
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Description
Following a dream, the young ottermaid Tiria travels from Redwall to the Green Isle, where otters have long been enslaved by feral cats but fight back as they await the High Rhulain, a savior whose coming was foretold.
4) Mattimeo
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Description
Mattimeo, the son of the warrior mouse Matthias, learns to take up the sword and joins the other animal inhabitants of Redwall Abbey in resisting Slagar the fox and his band of marauders. Sequel to "Redwall."
8) Marlfox
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Description
When three young residents of Redwall Abbey go on a quest to recover a tapestry stolen by the Marlfoxes, their bravery removes the curse of these evil animals on a lost island.
10) Salamandastron
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Description
Urthstripe the Strong, a wise old badger, leads the animals of the great fortress of Salamandastron and Redwall Abbey against the weasel Ferahgo the Assassin and his corps of vermin.
12) Eulalia!
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Description
On his way to invade Redwall Abbey, vicious and tyrannical Captain Vizka Longtooth captures Gorath, the brave young badger whose predicted destiny is to become the next Badger Lord.
13) Rakkety Tam
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Description
Two warrior squirrels lead the battle against Gulo, a bloodthirsty wolverine who will stop at nothing to recover the Walking Stone that will give him the authority to rule the lands of ice beyond the Great Sea.
14) Taggerung
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Description
A young otter, kidnapped in his infancy and raised as a warrior-thief by a band of vermin, leaves the tribe and goes off to seek adventures of his own.
15) Redwall
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Description
When the peaceful life of ancient Redwall Abbey is shattered by the arrival of the evil rat Cluny and his villainous hordes, Matthias, a young mouse, determines to find the legendary sword of Martin the Warrior which, he is convinced, will help Redwall's inhabitants destroy the enemy.
17) Mossflower
Author
Description
The clever and greedy wildcat Tsarmina becomes ruler of all Mossflower Woods and is determined to govern the peaceful woodlanders with an iron paw. The brave mouse Martin and quick-talking mouse thief Gonff meet in the depths of Kotir Castle's dungeon. The two escape and resolve to end Tsarmina's tyrannical rule. Joined by Kinny the mole, Martin and Gonff set off on a dangerous quest for Salamandastron, where they are convinced that their only hope,...
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